Is this the biggest shooter licence ever?
CVG have published an impressive preview of our soon-to-be-released most-anticipated shooter, and dropped some bombshells over details we'll see in game.
"Pitchford prefers to muse out loud about how cool things would be than confirm actual details, but his nodding and winking makes clear that, if you can remember something from the film, it'll be here.
You'll see everything from that scorpion-esque dropship to Bishop's blood in the cargo bay to the vent where Gorman and Vasquez explode (Gorman always was an asshole). However, you aren't playing as Hicks, Hudson and squad."
There is elation over the inclusion of four-player drop-in campaign co-op, but some miserable news regarding crushing xeno skulls in the iconic powerloader.
"The horde-style last stand firefights will be all the better for having friends on your team, although only non-player characters (controlled by AI) get to use the power loader. Boo. On the other hand, they get eaten when the big Alien smashes the hangar door open. Serves them right."
It's not all great though, with CVG saying that "the biggest problem" is that:
"We've already had 25 years of games ripping it off, plus 25 years of watching the VHS/DVD/Blu-ray. That might be why all this action looks strangely unexciting."
Perhaps they're right. We all certainly know that Aliens has been at the core of at least one *Halo* major *Halo* FPS *Halo* series, and we've all lived and breathed Aliens for a quarter of a century. But will this familiarity put us off?
Source:
Preview: Aliens: Colonial Marines - The biggest shooter license ever? Gameplay Preview - ComputerAndVideoGames.com